Module Description:        

The aim of this course is to allow students to acquire knowledge of understanding Computer Graphics Systems, specifically: The fundamental display algorithms for raster graphics systems, the mathematical nature of 2-D and 3-D environments and the properties of surfaces and their simulation.

Module Aims:

The aim of this course is to allow students to acquire knowledge of understanding Computer Graphics Systems.

 

Learning Outcomes:                       

 

·         Understand the foundations of computer graphics: hardware systems, math basis, light and color, OPENGL Libraries, Transmissions and Rendering in Computer Graphics.

·         Acknowledge the Applications of the Computer Graphics.

·         Identify the functions common to all Computer Graphics

·         Define the basic Computer Graphics components and understand to draw shapes and objects

·         The ability to drawing geometric in Computer Graphics, ability to communicate and to discuss related topics of the course with instructor inside and outside class 

·         Communicate technical information effectively.

·         Perform research and encourage performing teamwork activity

·         Acquaintance of using computer software related to the course and preparing reports to improves their communication skills sing the internet to search for related topics.

 

Textbook:                                                                  

D. Hearn, M. P. Baker, "Computer Graphics with OpenGL", 3rd Ed., Prentice Hall, 2003, ISBN 0130153907.