Module Description:
The aim of this course is to allow students to acquire knowledge of understanding Computer Graphics Systems, specifically: The fundamental display algorithms for raster graphics systems, the mathematical nature of 2-D and 3-D environments and the properties of surfaces and their simulation.
Module Aims:
The aim of this course is to allow students to acquire knowledge of understanding Computer Graphics Systems.
Learning Outcomes:
· Understand the foundations of computer graphics: hardware systems, math basis, light and color, OPENGL Libraries, Transmissions and Rendering in Computer Graphics.
· Acknowledge the Applications of the Computer Graphics.
· Identify the functions common to all Computer Graphics
· Define the basic Computer Graphics components and understand to draw shapes and objects
· The ability to drawing geometric in Computer Graphics, ability to communicate and to discuss related topics of the course with instructor inside and outside class
· Communicate technical information effectively.
· Perform research and encourage performing teamwork activity
· Acquaintance of using computer software related to the course and preparing reports to improves their communication skills sing the internet to search for related topics.
Textbook:
D. Hearn, M. P. Baker, "Computer Graphics with OpenGL", 3rd Ed., Prentice Hall, 2003, ISBN 0130153907.